PINE LIBRARY
base16

Library "base16"
Base16 Syntax Theme Collection. dark/light Pairs placed into 2 matched groups.
included is tool for assembling your own themes, as well as all themes String names
to create your own Input menus / add to your own theme matrix, and theme selectors
addToMatrix(_mtx, _title, _choices, _theme)
To create a theme matrix with string index, use a color matrix global
add theme name to string array of theme titles
and last input a theme from above, or create your own theme arrays.
Parameters:
_mtx: (color ) matrix for storage
_title: (string ) Name of theme being added
_choices: (string[] ) name index
_theme: (color[] ) colors being added
Returns: void
addToMatrix(_mtx, _theme)
Add theme to color matrix Non-indexed
Parameters:
_mtx: (color ) matrix for storage
_theme: (color[] ) colors being added
dark()
Dark Themne Selection (With light Equivalent in same location)
Returns: Color matrix of dark themes
light()
light Themne Selection (With dark Equivalent in same location)
Returns: Color matrix of light themes
selectTheme(_mtx, _themes, _theme)
Get a Theme By Name
Parameters:
_mtx: (Matrix color) Name of Theme
_themes: (Array string) Array with Names of Themes
_theme: (string ) Name of Theme to select
selectTheme(_mtx, _theme)
Get a Theme By Number
Parameters:
_mtx: (Matrix color) Name of Theme
_theme: (int ) Number of Theme to select
/// all themes included:
Base16 Syntax Theme Collection. dark/light Pairs placed into 2 matched groups.
included is tool for assembling your own themes, as well as all themes String names
to create your own Input menus / add to your own theme matrix, and theme selectors
addToMatrix(_mtx, _title, _choices, _theme)
To create a theme matrix with string index, use a color matrix global
add theme name to string array of theme titles
and last input a theme from above, or create your own theme arrays.
Parameters:
_mtx: (color ) matrix for storage
_title: (string ) Name of theme being added
_choices: (string[] ) name index
_theme: (color[] ) colors being added
Returns: void
addToMatrix(_mtx, _theme)
Add theme to color matrix Non-indexed
Parameters:
_mtx: (color ) matrix for storage
_theme: (color[] ) colors being added
dark()
Dark Themne Selection (With light Equivalent in same location)
Returns: Color matrix of dark themes
light()
light Themne Selection (With dark Equivalent in same location)
Returns: Color matrix of light themes
selectTheme(_mtx, _themes, _theme)
Get a Theme By Name
Parameters:
_mtx: (Matrix color) Name of Theme
_themes: (Array string) Array with Names of Themes
_theme: (string ) Name of Theme to select
selectTheme(_mtx, _theme)
Get a Theme By Number
Parameters:
_mtx: (Matrix color) Name of Theme
_theme: (int ) Number of Theme to select
/// all themes included:
- 3024
- apathy
- apprentice
- ashes
- atelier_cave_light
- atelier_cave
- atelier_dune_light
- atelier_dune
- atelier_estuary_light
- atelier_estuary
- atelier_forest_light
- atelier_forest
- atelier_heath_light
- atelier_heath
- atelier_lakeside_light
- atelier_lakeside
- atelier_plateau_light
- atelier_plateau
- atelier_savanna_light
- atelier_savanna
- atelier_seaside_light
- atelier_seaside
- atelier_sulphurpool_light
- atelier_sulphurpool
- atlas
- ayu_dark
- ayu_light
- ayu_mirage
- bespin
- black_metal_bathory
- black_metal_burzum
- black_metal_dark_funeral
- black_metal_gorgoroth
- black_metal_immortal
- black_metal_khold
- black_metal_marduk
- black_metal_mayhem
- black_metal_nile
- black_metal_venom
- black_metal
- blue_forest
- blueish
- brewer
- bright
- brogrammer
- brush_trees_dark
- brush_trees
- catppuccin
- chalk
- circus
- classic_dark
- classic_light
- codeschool
- clrs
- cupcake
- cupertino
- da_one_black
- da_one_gray
- da_one_ocean
- da_one_paper
- da_one_sea
- da_one_white
- danqing_light
- danqing
- darcula
- darkmoss
- darktooth
- dark_violet
- decaf
- default_dark
- default_light
- dirtysea
- dracula
- edge_dark
- edge_light
- eighties
- embers
- emil
- equilibrium_dark
- equilibrium_gray_dark
- equilibrium_gray_light
- equilibrium_light
- espresso
- eva_dim
- eva
- everforest
- flat
- framer
- fruit_soda
- gigavolt
- github
- google_dark
- google_light
- gotham
- grayscale_dark
- grayscale_light
- green_screen
- gruber
- gruvbox_dark_hard
- gruvbox_dark_medium
- gruvbox_dark_pale
- gruvbox_dark_soft
- gruvbox_light_hard
- gruvbox_light_medium
- gruvbox_light_soft
- gruvbox_material_dark_hard
- gruvbox_material_dark_medium
- gruvbox_material_dark_soft
- gruvbox_material_light_hard
- gruvbox_material_light_medium
- gruvbox_material_light_soft
- hardcore
- harmonic16_dark
- harmonic16_light
- heetch_light
- heetch_dark
- helios
- hopscotch
- horizon_dark
- horizon_light
- horizon_terminal_dark
- horizon_terminal_light
- humanoid_dark
- humanoid_light
- ia_dark
- ia_light
- icy_dark
- ir_black
- isotope
- kanagawa
- katy
- kimber
- lime
- macintosh
- marrakesh
- materia
- material_darker
- material_lighter
- material_palenight
- material_vivid
- material
- mellow_purple
- mexico_light
- mocha
- monokai
- Nebula
- nord
- nova
- ocean
- oceanicnext
- one_light
- onedark
- outrun_dark
- pandora
- papercolor_dark
- papercolor_light
- paraiso
- pasque
- phd
- pico
- pinky
- pop
- porple
- primer_dark_dimmed
- primer_dark
- primer_light
- purpledream
- qualia
- railscasts
- rebecca
- rose_pine_dawn
- rose_pine_moon
- rose_pine
- sagelight
- sakura
- sandcastle
- seti_ui
- shades_of_purple
- shadesmear_dark
- shadesmear_light
- shapeshifter
- silk_dark
- silk_light
- snazzy
- solar_flare_light
- solar_flare
- solarized_dark
- solarized_light
- spaceduck
- spacemacs
- stella
- still_alive
- summercamp
- summerfruit_dark
- summerfruit_light
- synth_midnight_terminal_dark
- synth_midnight_terminal_light
- tango
- tender
- tokyo_city_dark
- tokyo_city_light
- tokyo_city_terminal_dark
- tokyo_city_terminal_light
- tokyo_night_dark
- tokyo_night_light
- tokyo_night_storm
- tokyo_night_terminal_dark
- tokyo_night_terminal_light
- tokyo_night_terminal_storm
- tokyodark_terminal
- tokyodark
- tomorrow_night_eighties
- tomorrow_night
- tomorrow
- london_tube
- twilight
- unikitty_dark
- unikitty_light
- unikitty_reversible
- uwunicorn
- vice
- vulcan
- windows_10_light
- windows_10
- windows_95_light
- windows_95
- windows_high_contrast_light
- windows_high_contrast
- windows_nt_light
- windows_nt
- woodland
- xcode_dusk
- zenburn
Biblioteca Pine
Fiel al espíritu de TradingView, el autor ha publicado este código de Pine como biblioteca de código abierto, para que otros programadores de nuestra comunidad puedan reutilizarlo. ¡Enhorabuena al autor! Puede usar esta biblioteca de forma privada o en otras publicaciones de código abierto, pero su reutilización en publicaciones está sujeta a nuestras Normas internas.
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Biblioteca Pine
Fiel al espíritu de TradingView, el autor ha publicado este código de Pine como biblioteca de código abierto, para que otros programadores de nuestra comunidad puedan reutilizarlo. ¡Enhorabuena al autor! Puede usar esta biblioteca de forma privada o en otras publicaciones de código abierto, pero su reutilización en publicaciones está sujeta a nuestras Normas internas.
Exención de responsabilidad
La información y las publicaciones no constituyen, ni deben considerarse como, asesoramiento o recomendaciones financieras, de inversión, de trading u otro tipo, proporcionadas o respaldadas por TradingView. Obtenga más información en Condiciones de uso.