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Touched

2 031
Library "Touched"

Breakout(zone, lookback)
  Tells if the zone has been broken on the current bar.
  Parameters:
    zone (Zone): The definitiin of the zone.
    lookback (int): How many bars to look back.
  Returns: a Touch object that tells if the zone has been broken up or down.

FalseBreakout(zone, lookback)
  Tells if the zone has a false breakout on the current bar.
  Parameters:
    zone (Zone): The definitiin of the zone.
    lookback (int): How many bars to look back.
  Returns: a Touch object that tells if the zone has had a false breakout up or down.

Retest(zone, lookback)
  Tells if the zone has been retested on the current bar.
  Parameters:
    zone (Zone): The definitiin of the zone.
    lookback (int): How many bars to look back.
  Returns: a Touch object that tells if the zone has been retested up or down.

Zone
  Fields:
    High (series__float)
    Low (series__float)
    BaseTime (series__integer)

Touch
  Fields:
    Up (series__bool)
    Down (series__bool)
Release Note
Remove zone creation time, not working at the moment.
Release Note
Re-add base time creation for the zone, used to stop looking for touches beyond the base creation.
Release Note
Fix bug in BaseTime comparing if bar time is higher than that, now checks if it's lower.
Release Note
- add 'Length' to 'Touch' type to let the user know how long the touch was
Release Note
- A touch is not considered a retest if it reached above/below the zone.
Release Note
- Add 'ExtremeIndexBack' to 'Touch' type that is set for false breakouts and retest for the highest/lowest price bar
Release Note
- Exit false breakout if a previous false breakout was found
Release Note
- Don't exit 'false breakout ' detection if the loop is on the first iteration
Release Note
- Fix bug on exiting false breakout to early
Release Note
- False breakouts appears when the wick (high or low) breaks the zone
Release Note
- change Retest up/down to correspond with breakouts and false breakouts
Release Note
- set 'ExtremeIndexBack' to 0 on breakout
Release Note
- Handle cases where high/low is equal to the zones high/low
Release Note
v15

- allow '<=' and '>=' that let's integratio‌s to be direct after zone creation
Release Note
v16

- remove faulty 'time != zone.BaseTime' for a valid retest
Release Note
v17

- check highest/lowest to find a valid retest

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